SETTINGS • FIELD NOTES
Time Limit and Run Settings
Learn what the official game text says about per-layer limits and the Unchipped preset.
REVIEWED 13 NOV 2026 / VERSION AND SOURCES BELOW
THE SHORT ANSWER
The developer’s game text includes a per-layer time-limit setting. The 1.0 patch notes say the Unchipped preset disables the rad-line; that does not establish that every timer or environmental hazard is disabled.
Is there a time limit in every run?
The developer’s English game text describes a per-layer time-limit setting and a penalty for exceeding it. Settings can vary, so we cannot claim every run uses the same limit. Check your selected preset and settings before starting.
What does Unchipped change?
The developer’s 1.0 patch notes say Unchipped disables the rad-line. We have not verified that this removes every other timer, consequence or environmental danger.
How many minutes does each preset allow?
We do not have reliable verified values for every preset or the exact penalty sequence. The remaining-time comments in Pr1vateLime’s version 1.0 playthrough describe a particular edited run and should not be applied to every setting.
What else can you adjust?
The Steam listing describes adjustable danger and loot among the settings. Read the current in-game descriptions: settings may change with the version, and a preset’s name alone does not tell you every option it changes.
FOLLOW THE EVIDENCE
Sources & scope
Reviewed 13 November 2026. The developer’s language file was marked version 1.0.1 when checked; its branch may change. We have not independently play-tested every mechanic.
- Orsoniks · English game text (release branch) ↗Developer · version 1.0.1 when reviewed; branch can change
- Release 1.0 patch notes ↗Developer
- Casualties: Unknown on Steam ↗Official store
- Pr1vateLime · version 1.0 playthrough ↗Player video · exact patch unknown